================================== Bunny A 4K entry for the 2007 Mini Game compo. Programming, Graphics and Sounds by Daniel Bienvenu FORMAT: ColecoVision ================================== Loading: Simply load and run "bunny.rom" with a good ColecoVision emulator. If your emulator can't run a rom file under 8k, try another one. The Game: It's Easter soon and you are the bunny in charge to collect and prepare the eggs for kids. Unfortunatly, one bird decided to stop you stelling the eggs by putting them in strange and dangerous places with fire and all kind of unstable "plateforms". With magic, you teleport yourself near the eggs but the bird still there to protect them. Good luck! Will you collect the eggs without getting hit and in time? Note : There is no time or life limit in this version to let you play all the 4 screens to receive comments about the all the levels. Speed selection : Choose your and the bird's speed. 1 - Easy speed (slow motion) 2 - Normal speed 3 - Arcade speed 4 - Crazy speed (not in this 4K) Controls: Use joystick in port #1 Move LEFT or RIGHT to gain speed Press FIRE to jump Hold FIRE to jump continuously 2007, Daniel Bienvenu. Released for the Minigame Compo. A bigger version is in development. Enjoy and please vote :) ================================= Resources: ---------- Hi-Tech C compiler for CP/M 22NICE CP/M emulator for DOS Marcel de Kogel's Coleco library* My own tools and libraries Written in C language with a few parts in assembler to gain some bytes, not speed. *: I modified his library to optimize the rom filesize to 4K. ==================================