-2010: The Graphic Action Game -V1.01 (6/2/07) -By KIRBIX DISCLAIMER: This is property of KIRBIX (Sean D'Hoostelaere). This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. In plain English, this means that it is against the law for you to copy this guide. If you want to print it out, that's fine, but I do not permit its use anywhere on the web or for it to be used for anything profitable. _________________ / \ |*****************| |Table of Contents| |*****************| \_________________/ I. Version History II. Intro III. Controls IV. How to Play V. FAQ VI. Contact Me VII. Credits I. VERSION HISTORY ############################################################################# V1.0 (05/06)- First version V1.01 (6/07)- Housekeeping _ _ _ / \/ \/ \ \_/\_/\_/ II. INTRO ############################################################################# Everyone knows 2001: A Space Odyssey. "Good morning, Dave." and "I'm sorry Dave; I'm afraid I can't do that." It was a classic, and if you haven't seen it, you at least know what it's about. 2010 came out a few years later and continued to expand on the bizarre story of the monolith and all of its effects on the solar system, and whatnot. Not quite as popular, but well known enough that again, you at least know about it. So, this is the game based on the movie. If you remember 2010, the crew has to get their ship moving before Jupiter explodes into a new sun, right? Same idea here, except in the game, it's already a sun and you're being pulled in by the gravitational pull of it. Your mission? Repair the ship and get the hell out. _ _ _ / \/ \/ \ \_/\_/\_/ III. CONTROLS ############################################################################# ColecoPad Stick - Move your cursor while you're on the map. While looking at the powergrid, it determines the direction of your electric current. Also directs your repair module. ColecoPad Btn1 - Choose which grid you want to look at on the map. Hold it down while in the grid to move your electric current forward. Releasing it will cause the current to drift backwards. ColecoPad Btn2 - Toggle the repair module's replacement part. ColecoPad Key '1'- Set skill level to 1 ColecoPad Key '2'- Set skill level to 2 ColecoPad Key '3'- Set skill level to 3 ColecoPad Key '4'- Set skill level to 4 ColecoPad Key '0'- Ends the game once you've repaired your ship _ _ _ / \/ \/ \ \_/\_/\_/ IV. HOW TO PLAY ############################################################################# You begin on the outside of the ship. Two things matter to you- the main map, and your altitude. When your altitude runs out, it's game over. So, move your cursor to one of the blue balls. Press Btn 1 to begin repairing that spot. You're now in the powergrid screen. You have to connect all of the chips on a single power current. Translation? Connect them all. You cannot send the circuit through each chip more than once, which means that there's a path in the mess of possible pathways that will connect them all without sending you in a loop. If you make a mistake, depress Btn1 and the current will drift backwards again. Now, there's also a little ball shooting around the screen. I guess we can just call it the "X Factor." Basically, it does nothing until it hits a chip while your dot is running through it. If you go through a chip more than once or you are going through the chip as the X Factor does, the chip explodes. Don't worry, though- you've got a repair module that can fix it. Choose the right chip to replace it and continue- as far as I can tell, it has unlimited chips and is only a problem because it wastes time. Once you've repaired all of the blue dots, go back across the ship and look for red squares. These are places where a chip has blown since you left, so you must now repair the chip and then rerun the current through the chips. Score is determined solely by how much you do- speed isn't a factor. You get 100 points for each chip that you run a current through (once the current is complete, meaning that you don't get points if you get to the chip and the X Factor destroys it). This is true in all difficulties. Repairing chips is, oddly, a good thing, as it adds 50 points per repair in level 1, 60 per in level 2, and 70 and 80 in 3 and 4, respectively. Of course, since it drains your time, it obviously makes it increasingly difficult to finish in time. There are four difficulty levels. Level 1 is your basic- the timer is set at 3000, you've got a single slow moving X Factor... cake walk. Level 2, the X Factor moves faster, there are more grids to fix, and the timer's at 2900. Come level 3, they add a second X Factor to each grid and the timer's down to 2700. Last, level 4 has two X-factors that move incredibly fast, and the timer is at 2600. Best of luck with it! Once everything is fixed, you're done! Game complete! Only thing to do now is beat your high score. _ _ _ / \/ \/ \ \_/\_/\_/ V. FAQ ############################################################################# Q. I'm done repairing, but it's not ending yet... help! A. Press the "0" button. The game won't end until you do. ~~~~ Q. I've pressed the button but my current is moving forward. Why not? A. Depress it and press it again. It's glitchy sometimes, so you just have to press it again to get it moving. _ _ _ / \/ \/ \ \_/\_/\_/ VI. Contact Me ############################################################################# Got a question? Got some comments? Maybe some suggestions on how to improve the FAQ? If so, you can contact me via Email at kirbix@gmail.com. I check it fairly often, and I'm always open to comments, questions and suggestions. _ _ _ / \/ \/ \ \_/\_/\_/ VII. CREDITS ############################################################################# CjayC, GameFAQs- My gaming site of choice for many years. COPYRIGHT © 2006 Sean D'Hoostelaere